

"We want players to be able to express their own unique personality with the freedom of customizing not only their karts but their racers as well. When I asked the team about the customization, which will be a huge part of the free-to-play game they said it'll contain nearly endless customization: And I did enjoy the beta! I spent some time with it late in 2019 and ended up enjoying it quite a bit thanks to the fast gameplay and tight driting mechanics. But the KartRider Development Team at Nexon believes that all around the world people will enjoy the new version of KartRider for its competitive elements and customization. After such a long period and nearly 10 years since the last attempt to bring the game to western audiences, it was interesting to see the team announce KartRider: Drift during Xbox's X019 event. The original game will be 16-years old in South Korea in 2020. In our previous attempts at bringing KartRider to the West, our feeling was that the game underperformed, which led us back to the drawing board in order to ensure that we built an experience that was befitting a successful franchise." The reason you invite players to a beta period is to see how a game performs.

"Nexon has a very high standard for our games. The KartRider Development Team stated that this was because of the game underperforming. Back in 2007, the original KartRider received a beta in America but it never went anywhere after that short test period. However, this isn't the first time Nexon has attempted to bring KartRider to western audiences. This will be the first time the massively successful KartRider will be released outside of the east and into western audiences. The KartRider Development Team is looking to make a big slide into new audiences next year with the release of KartRider: Drift.
